My responsibilities on this original multi-player map for Gears of War 4 (DLC) included world building, asset creation and figuring out the aesthetic direction of the style of an outsiders village in an abandoned mine complex. I worked closely with Environment Artists Marcel Gonzales and Jacob Mandt to create a complete vision of what this would look like. My main responsibilities were the Outsider Pub interior and exterior (based on an amazing concept by Manuel Dupong), as well as the main market areas.
All artists involved in the creation of MP_Dawn:
Marcel Gonzales (Environment Art)
Jacob Mandt (Environment Art)
Angelo Dal Pra (Lead Environment Art)
Jason Flanagan (Art Supervisor)
Matthew Massier (Art Direction)
Ashley McKenzie (Lighting)
Daniele Dinacci (VFX)
Raouf Bejaoui (Tech Art)
Jon Langford (Tech Art)
Richard Steffens (Tech Art)
Nikolay Georgiev (Concept Art)
Manuel Dupong (Concept Art)
Mike Isaakidis (Prop Art)
Paul Widelski (Prop Art)