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Gears 5: Mining

Mining was the first theme for the Escape mode that I worked on. It consists of underground mining for the intention of building the facility and adding structural supports.

I worked on a couple of tiles across the mining tile family alongside the Environment Art team at Splash Damage. As there are many shared assets across all tiles, it was an interesting challenge to build up each tile with a fresh approach, giving each it's own hero asset and identity.